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Here’s the thing about all that, though - I was able to figure out a rough idea about effective tactics from just a few games’ worth of experience and my mostly pop culture-based knowledge of medieval combat, which was satisfying. Running across an open field towards a cluster of archers also turned out to be a bad idea in fact, it turns out it’s quite easy to come up with terrible ideas in the middle of a heated battle. The tactical mechanics also made sure that, no matter how good at combat I got, charging headlong into an entrenched shield wall would always be a stupid decision, something that I frankly should have realized after watching 300 all those times back in college. Sure, the way a horseman thrusts a spear or swings a sword may feel a bit sluggish compared to combat in most modern action titles, but it’s sluggish in a way that makes it a lot easier to recreate that scene in Braveheart where someone charges their cavalry headlong into a line of heavy polearms designed specifically to cut them all down. The focus on tactics in Mount & Blade II: Bannerlord, however, plays up the real-world advantages and disadvantages of each weapon. Also, despite its initial clunkiness, there’s definitely depth to the hand-to-hand combat, as seen by how easily some players would dance around me and slice me to death as I made futile attempts to stick them with the pointy end.
![is mount and blade bannerlord multiplayer is mount and blade bannerlord multiplayer](https://www.gamekings.tv/wp-content/uploads/Bannerlord-1-1280x720.jpg)
And if both teams’ numbers have dwindled enough, then skilled swordsmanship suddenly becomes far more important than how far you managed to make it through The Art of War. That’s not to say that there’s no place for individual heroics - a skilled fighter can take out more than a few AI-controlled soldiers on their own, given the right approach. Victory will almost always go to the team that manages to outthink the enemy, with tactics and battlefield awareness winning out over individual heroics. Each dead soldier stays dead until the end of the round, making each match a deadly game of high-stakes chess where you and your teammates must work together to either hold critical points or wipe your enemy off the map. You wander around the battlefield yourself, pointed stick in hand, barking orders to your soldiers about where to stand, where to face, when to charge, and when to run away with your tail tucked between your legs. You get to choose what type of unit you control, from a small band of heavily armored cataphracts to a horde of what amounts to angry peasants with pointed sticks. The idea behind the mode is pretty simple: Two teams of six players fight it out on a battlefield, with each player commanding a company of AI-controlled soldiers. If that mode takes off as well as it deserves to, it could become an esport in its own right, potentially bringing in viewers who have never even watched competitive gaming before. No, the real treasure of Mount & Blade II: Bannerlord is the Captain mode. Most games devolve into a chaotic melee that has you stumbling around hoping that your teammates know what they’re doing. But as fun as it is to take part in an epic medieval battle, good luck getting 50 people to work together in unison. I’m not talking about the game’s Siege mode, though its 100-player battles are certainly popular and provide no shortage of entertainment.
Is mount and blade bannerlord multiplayer zip#
But those zip ties have constructed something that is unlike any other modern game, both with the open-ended campaign and with the multiplayer that absolutely demands more attention.
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The combat feels a bit clunky at first, the load times can be annoyingly long, and there’s always the distinct impression that the game’s systems are bound together using little more than duct tape and zip ties. Granted, before Bannerlord can take the world by storm, it has to overcome its early access jankiness. I’m talking about Bannerlord‘s truly unique take on multiplayer. There’s something special in Mount & Blade II: Bannerlord - something that I hope takes the gaming world by storm.